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iMug—the online Macintosh User Group

iMug is where you can seek help and share knowledge with other business, educational, professional and home users. The hub of iMug is our mailing list but we also hold a variety of meetings throughout the year.

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Next iMug Monthly Meeting—
Tuesday 25 August 2015

Time: 6:30pm - 9pm, refreshments from 6:15pm
Venue: The Library at The Dock, 107 Victoria Harbour Promenade, Docklands Vic 3008, Melbourne. The Library is 50 meters from the end of Tram Lines 11 and 48. Street parking is also available. See map and directions. This new facility has a state-of-the-art presentation room with full AV capabilities and a robust internet connection providing NBN speeds.

Visitors welcomed to come!

Developing Games for iOS

Presenter: Brooke Maggs, game writer and producer with The Voxel Agents

The market for mobile games is enormous, which is great because more and more people are playing games, but the challenge is to stand out, especially in the App Store.

Brooke Maggs, a game writer and producer with The Voxel Agents will give us a unique look at the development of "The Time Project," a storybook-like iPad game that draws the player into an engaging world with a sombre, captivating visual style.

The Time Project team has set the bar high; the game is a truly artistic endeavour, with hand crafted puzzles, story and visual design. The development process is meticulous and slow, but ultimately it is a quest to create a game that can stand-out on a global stage.

Brooke will present on her experience working with The Voxel Agents on The Time Project as writer and producer. She will talk about the art of developing a language for the game that articulates the puzzle, level and narrative design clearly and cohesively. She will describe the multi-disciplinary approach needed to develop successful games today and the internal discussions to design a game players will find intuitive, enjoyable and engaging.

About Brooke Maggs

Brooke is a sessional lecturer and tutor who has taught in the fields of digital media, popular culture and video game studies. She is currently working on a speculative fiction novel about the perils of consumer society and writing for The Time Project, a 3D puzzle adventure game for iOS with The Voxel Agents. This year the game was nominated for a game design and visual design awards at the Freeplay Independent Game Festival and was accepted to the Out of Index Experimental Game Fest in Korea.

Both gamers and non-gamers alike will find this discussion fascinating. Be sure to join us on 25 August.

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